What if the reason that Taako says he “invents” surfing is because the two-sun planet didn’t have any moons (and by extension, no tides)?
Also, because they never really spend a lot of time in space, Lucretia never really processes just how big and far away moons really are. Faerun is so similar to home, somebody makes a joke about people living on the moon and she thinks “oh, it’s just like a floating city, okay.”
She asks Maureen to build her “one of those” and points at it and Maureen is just like “yeah, okay” and only three years later does Lucretia realize, “oh, this is fucking crazy”
She just assumed the technology to get to and from moons already existed here which is why they ended up with magic cannons, of all things
Matthew Simmonds, an art historian and architectural stone carver based in Italy, has created a collection of exceptionally beautiful miniature spaces carved from stone. Having worked on a number of restoration projects in the UK – from Westminster Abbey to Ely Cathedral – his skills have been transferred into work of a much smaller, if not more intricate, scale. Hewn from large stone blocks (some of marble), the level of intricacy Simmonds has achieved in the architectural detailing is almost incredible. Capitals, vaults and surfaces all distort and reflect light in a very beguiling way.
“A monster is not such a terrible thing to be. From the Latin root monstrum, a divine messenger of catastrophe, then adapted by the Old French to mean an animal of myriad origins: centaur, griffin, satyr. To be a monster is to be a hybrid signal, a lighthouse: both shelter and warning at once.”
If you set purity and perfection as your goals, you have an almost foolproof system according to which everything will necessarily fall short. But expecting perfection is naïve; failing to perceive value by using an impossible standard of measure is even more so. Cynics are often disappointed idealists and upholders of unrealistic standards. They are uncomfortable with victories, because victories are almost always temporary, incomplete, and compromised — but also because the openness of hope is dangerous, and in war, self-defense comes first. Naïve cynicism is absolutist; its practitioners assume that anything you don’t deplore you wholeheartedly endorse. But denouncing anything less than perfection as morally compromising means pursuing aggrandizement of the self, not engagement with a place or system or community, as the highest priority.
i’m watching this documentary about halloween and there’s a part where they’re explaining that ghost stories got really popular around the civil war no one could really deal with how many people went off and died and
the narrator just said
“the first ghost stories were really about coming home”
IIRC, the Civil War also played a huge part in forming the modern American conception of heaven as this nice, domestic place where you’re reunited with your loved ones. People (particularly mothers) responded to the trauma of brother-killing-brother by imagining an afterlife in which families would once again be happy together.
(also not doing this in the correct tag-style, because I wanna KNOW— )What documentary is this? Or is there more than one? Any books on the subject? THIS IS FASCINATING.
cool (ghost) story, bro.
reblogging because, as a us history phd student, i want to say YAY for how much of this is totally on point. i also want to rec the book where a lot of this is covered very, very well, which is Drew Gilpin Faust’s “This Republic of Suffering: Death and the American Civil War.”
a lot of books on the Civil War are deadly dull because they’re about battles and shit, but as a transformative moment in mindset and ideology, it becomes *fascinating*
the other book I’d even more highly rec is David W. Blight’s “Race and Reunion,” which is about how the “(white) brother against (white) brother” image of the war was invented and how throwing African Americans to the merciless viciousness of post-Reconstruction racist whites was part of constructing this “oh everybody was white men and everybody was noble let’s celebrate them all” approach to Civil War remembrance
very good stuff
Thank you! This looks like exactly the sort of reading I’m after! *adds to wish list*
Also, look for David Blights recordings of his Yale lecture series on The Civil War. 21 hours of class lectures, and its FASCINATING. He barely touches on the battles other than to use them as timestamps as to what was going on. Most of it focuses on what the mindset of everyone was going into the war, and what happened on the way out. It’s an amazing series that will change your entire perception of the war – how it happened, and how it wasn’t going to be possible to avoid it, because of the inherent evil of slavery and how it was destroying damn near *everyone* except rich white people.
Yes! The Republic of Suffering also talks a lot about the Civil War as the start of prevalence of the “noble death” in battle thing. I had to read it for my internship at a battle site last year
@dananetro These book recommendations might interest you
Here’s a little trick I’ve used in D&D games where the premise of your campaign calls for the party to have access to lots of Stuff, but you don’t want to do a whole bunch of bookkeeping: the Wagon.
In a nutshell, the party has a horse-drawn wagon that they use to get around between – and often during – adventures. This doesn’t come out of any individual player character’s starting budget; it’s just provided as part of the campaign premise.
Before setting out from a town or other place of rest, the party has to decide how many gold pieces they want to spend on supplies. These funds aren’t spent on anything in particular, and form a running total that represents how much Stuff is in the wagon.
Any time a player character needs something in the way of supplies during a journey or adventure, one of two things can happen:
1. If it’s something that any fool would have packed for the trip and it’s something that could reasonably have been obtained at one of the party’s recent stopovers (e.g., rations, spare clothing, fifty feet of rope, etc.), then the wagon contains as much of it as they reasonably need. Just deduct the Player’s Handbook list price for the item(s) in question from the wagon’s total.
2. If it’s something where having packed it would take some explaining, or if it’s something that’s unlikely to have been available for purchase at any of the party’s recent stopovers (e.g., a telescope, a barrel of fine wine, a book of dwarven erotic poetry, etc.), the player in need makes a retroactive Intelligence or Wisdom check, versus a DC set by the GM, to see if they somehow anticipated the need for the item(s) in question. Proficiency may apply to this check, depending on what’s needed. The results are read as follows:
Success: You find what you’re looking for, more or less. If the group is amenable, you can narrate a brief flashback explaining the circumstances of its acquisition. Deduct its list price (or a price set by the GM, if it’s not on the list) from the wagon’s total.
Failure by 5 points or less: You find something sort of close to what you’re looking for. The GM decides exactly what; it won’t ever be useless for the purpose at hand, but depending on her current level of whimsy, it may simply be a lesser version of what you were looking for, or it may be something creatively off the mark. Deduct and optionally flash back as above.
Failure by more than 5 points: You come up empty-handed, and can’t try again for that item or anything closely resembling it until after your next stopover.
As an incidental benefit, all the junk the wagon is carrying acts as a sort of ablative armour. If the wagon or its horses would ever take damage, instead subtract a number of gold pieces from its total equal to the number of hit points of damage it would have suffered. The GM is encouraged to describe what’s been destroyed in lurid detail.
This type of method makes it *way* easier to keep track of items, and… it’s pretty darn funny when the players succeed a roll to see if they backed something outrageously stupid. Trust me, the flash backs are hilarious. Never skip out on them.